Aniimo Panpanta Hydro Roll & Splash Shield (No.052)
Cast Hydro Roll near water to trigger its 30% BREAK efficiency bonus for 15 seconds.
How do you time the roll and shield?
Cast Hydro Roll near water to trigger its 30% BREAK efficiency bonus for 15 seconds. Splash Shield gives an 11% max-HP shield for 15 seconds and lets skill hits trigger extra skill damage at 0.5-second intervals. Track the two windows separately during a fight.
Hydro Roll (cost 30, power 18) spends stamina during movement. Check for the water bonus near the start of the roll, then plan how much stamina to reserve. Splash Shield (20, 30) starts a separate shield window. With 3,000 maximum HP, its listed 11% is 330 shield HP before other effects.
If hits land closer together than 0.5 seconds, count the extra damage events instead of assuming an extra event on every hit. Appeal has a separate party and entry condition. Start by testing Hydro Roll away from and near water with the same party, then add Splash Shield to check its hit interval.
Basic Form attributes
| No. | Role | Total | HP | BREAK | ATK | M.DEF | P.DEF | REGEN |
|---|---|---|---|---|---|---|---|---|
| 052 | Water BREAK | 545 | 104 | 100 | 85 | 106 | 70 | 80 |
Related guides: Piopiota, Susuta, role comparison.
Source checked 2026-11-10. Official Basic Form.
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