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Aniimo Characters and Human NPC Guide

Cornet (No.009): Forms, Elements and Skills | Aniimo Guide

Compare Cornet's Basic, Beach, Prismana and Highland forms by element and habitat, with verified stats, flying trait and official skill details.

9/28/2026 Last updated: 10/7/2026 4 min read

Basic information

Field Official information
Name Cornet
Number No.009
Basic Form element Wind
Role DPS
Attributes 509
HP 96
BREAK 54
ATK 121
M.DEF 70
P.DEF 74
REGEN 94
Stages Lumin, Nova
Basic Form habitat The Argent Strait

The Basic Form description says Cornet makes piercing calls across the beach to attract attention. The reef-and-echo description belongs to Beach Form, not Basic Form. The official index lists four forms, so a single “Wind/Water” label for every Cornet would be misleading.

Which Cornet form has which element?

Form Elements shown on its official page Habitat shown there
Basic Wind The Argent Strait
Beach Wind, Water Echoback Landing; Forest of Falling Stars
Prismana Wind, Electric The Argent Strait
Highland Wind, Grass Zephyrus Landbridge

This is a form comparison, not a ranking or a claim that all four forms are available together. The official pages display the same attribute values, but their element labels and habitat information differ.

Mobility and trait

  • Fly Lv.3 / Take Off: Take Off enters Flying state to evade ground attacks, but Cornet takes more damage while airborne.
  • Air Superiority: increases critical rate by 20% while flying.

The trade-off is therefore explicit: flying avoids ground attacks and activates a critical-rate bonus, but it also increases incoming damage while airborne. The official pages do not provide enough information here to calculate a net damage or survival advantage.

Skills listed by the official compendium

The official pages show the following skill descriptions even when a particular form is selected. This list is not a verified loadout for one form, and it should not be read as saying every move can be equipped at once.

Skill Type Cost Power Official description summary
Lightning Splitter Magic 10 30 Fires multiple Electric Projectiles at nearby targets; if several hit the same unit, paralyzes it for 5 seconds; holding the skill button automatically enters Fly after casting.
Wind Bomb Rush Magic 45 157 Rapidly fires a continuous barrage of Wind projectiles at full force.
Tornado Magic 20 59 Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.
Scream Splitter Magic 10 30 Fires multiple Screech Rounds at nearby targets; if several hit the same unit, Cornet’s damage increases by 30% for 15 seconds; holding the skill button automatically enters Fly after casting.
Water Tornado Magic 20 45 Releases a water vortex that pulls enemies toward the center; each hit deducts 4 Energy from the target.
Leaf Tornado Magic 20 45 Releases a leaf vortex that pulls enemies toward the center; successful absorption of nearby puddles adds 100% damage.
ATK Magic 0 6 Wields Wind power to attack targets from a distance.
Avian Harmony Ensemble Magic 0 179 Fires a powerful Wind beam at the target; with all 3 Movements equipped, the attack area expands.

Scope of this entry

This page records public official compendium data and does not infer an optimal team, encounter location, or exact per-form skill loadout. For nearby entries, read the Tromber compendium page and Chirpi compendium page; for evidence standards, use the compendium verification guide.

Official sources

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